The Crusader is an advanced class from Heroes of Might and Magic IV. It requires specialization in Tactics and Life Magic. Due to having already one of these skills, Knights and Priests are likely candidates for this class. A Crusader always has the mirth ability, which grants maximum morale (+10). The Crusader is also immune to the sorrow spell. The Crusader has the following priorities to
Nobility is a secondary skill in Heroes of Might and Magic IV. It is used to increase army growth within a town. Nobility is related to secondary skills Estates, Mining and Diplomacy. By default, lords start with this skill. Nobility can be combined with other secondary skills, which grants hero an advanced class: Chaos Magic: Witch King Death Magic: Dark Lord Combat: Warlord Life Magic
Teaches 3 Level Three Order Magic spells. Heroes who visit regain up to 65% of their spell points. Heroes who spend the night recover all of their spell points. Institute of Magic level 4 - 1000 , 1. Requires: Institute of Magic level 3. Teaches 2 Level Four Order Magic spells. Heroes who visit regain up to 80% of their spell points.
Swimming The whole party must possess this skill to move around in shallow water without magic. Thievery Required to pick locks on chests and doors. A character's base Thievery rating is 30 for Robbers and 15 for Ninjas. This is modified by race, with a bonus of 2 points per level. Tracker Does nothing.
While the multi-class hero system was one of the best features of the last game, I wish more effort had been placed in adding a few more classes to it. Heroes of Might and Magic IV: The
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heroes of might and magic 4 classes